endstone::PlayerRespawnEvent
Called when a player respawns.
Bases: endstone::PlayerEvent
Attributes:
Name | Description |
---|---|
NAME |
Functions:
Name | Description |
---|---|
PlayerRespawnEvent | |
getEventName |
NAME
const std::string endstone::PlayerRespawnEvent::NAME;
PlayerRespawnEvent
PlayerRespawnEvent(Player &player)
getEventName
std::string getEventName() override const
Gets a user-friendly identifier for this event.
Returns:
name of this event
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