endstone::PlayerRespawnEvent
Called when a player respawns.
Bases: endstone::PlayerEvent
Attributes:
| Name | Description |
|---|---|
NAME |
Functions:
| Name | Description |
|---|---|
PlayerRespawnEvent | |
getEventName |
NAME
const std::string endstone::PlayerRespawnEvent::NAME; PlayerRespawnEvent
PlayerRespawnEvent(Player &player) getEventName
std::string getEventName() override constGets a user-friendly identifier for this event.
Returns:
name of this event
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