endstone::Mob
Represents a mobile entity (i.e. living entity), such as a monster or player.
Bases: endstone::Actor
Functions:
| Name | Description |
|---|---|
isGliding | Checks to see if an actor is gliding, such as using an Elytra. |
isGliding
bool isGliding() constChecks to see if an actor is gliding, such as using an Elytra.
Returns:
True if this actor is gliding.
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