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ReferenceC++ APIPlayerCommandEvent

endstone::PlayerCommandEvent

Called whenever a player runs a command.

Bases: endstone::Cancellable< PlayerEvent >

Attributes:

NameDescription
NAME

Functions:

NAME

const std::string endstone::PlayerCommandEvent::NAME;

PlayerCommandEvent

PlayerCommandEvent(Player &player, std::string command)

getCommand

std::string getCommand() const

Gets the command that the player is attempting to send.

Returns:

Command the player is attempting to send

getEventName

std::string getEventName() override const

Gets a user-friendly identifier for this event.

Returns:

name of this event

setCommand

void setCommand(std::string command)

Sets the command that the player will send.

Parameters:

  • command New command that the player will send
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