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ReferenceC++ APIPlayerGameModeChangeEvent

endstone::PlayerGameModeChangeEvent

Called when the GameMode of the player is changed.

Bases: endstone::Cancellable< PlayerEvent >

Attributes:

NameDescription
NAME

Functions:

NameDescription
PlayerGameModeChangeEvent
getEventName
getNewGameModeGets the GameMode the player is switched to.

NAME

const std::string endstone::PlayerGameModeChangeEvent::NAME;

PlayerGameModeChangeEvent

PlayerGameModeChangeEvent(Player &player, GameMode new_game_mode)

getEventName

std::string getEventName() override const

Gets a user-friendly identifier for this event.

Returns:

name of this event

getNewGameMode

GameMode getNewGameMode() const

Gets the GameMode the player is switched to.

Returns:

player’s new GameMode

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