endstone::PlayerGameModeChangeEvent
Called when the GameMode of the player is changed.
Bases: endstone::Cancellable< PlayerEvent >
Attributes:
| Name | Description |
|---|---|
NAME |
Functions:
| Name | Description |
|---|---|
PlayerGameModeChangeEvent | |
getEventName | |
getNewGameMode | Gets the GameMode the player is switched to. |
NAME
const std::string endstone::PlayerGameModeChangeEvent::NAME; PlayerGameModeChangeEvent
PlayerGameModeChangeEvent(Player &player, GameMode new_game_mode) getEventName
std::string getEventName() override constGets a user-friendly identifier for this event.
Returns:
name of this event
getNewGameMode
GameMode getNewGameMode() constGets the GameMode the player is switched to.
Returns:
player’s new GameMode
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