endstone::PlayerDeathEvent
Called when a Player dies.
Bases: endstone::ActorDeathEvent
, endstone::PlayerEvent
Functions:
Name | Description |
---|---|
PlayerDeathEvent | |
getDeathMessage | Get the death message that will appear to everyone on the server. |
setDeathMessage | Set the death message that will appear to everyone on the server. |
PlayerDeathEvent
PlayerDeathEvent(Player &player, std::unique_ptr<DamageSource> damage_source,
std::optional<Message> death_message)
getDeathMessage
std::optional<Message> getDeathMessage() const
Get the death message that will appear to everyone on the server.
Returns:
Message to appear to other players on the server.
setDeathMessage
void setDeathMessage(std::optional<Message> death_message)
Set the death message that will appear to everyone on the server.
Parameters:
death_message
Message to appear to other players on the server.
Last updated on